In keeping with the Vietnam setting, they will provide plenty of opportunity for jungle ambushes and flanking attacks. Maps will include the famous jungles of Vietnam, but will also cover battles that occurred in cities, on rolling hills, in US Firebases, Rice Fields, Plantations and many more authentic locations. Realistic, Large, Open Levels – Each map faithfully recreates the conflict of the Vietnam experience and aims to pull players directly into the war with its extreme authenticity to real life.These new smaller maps are designed to be a more competitive, squad based experience that reflect the 'low-level' conflicts that Vietnam is famous for. New Game Types – Game types include Red Orchestra's classic territory control mode and new smaller modes and maps designed for 16 or less players.Army and Marines Corps or the militarized and guerrilla forces of North Vietnam - the NVA and the Viet Cong. Rising Storm 2: Vietnam allows players to control either the U.S. Guerilla Forces – Play as both the United States Military and Vietnamese resistance fighters. Flyable Helicopters - Players on the US team will be able to pilot 3 different helicopters - the UH-1H "Huey" transport, the OH-6 "Loach" light recon and the powerful AH-1G "Cobra" attack helicopter.Large-Scale 64 Player Gameplay – Rising Storm 2: Vietnam offers intense tactical action for up to 64 players in battles between the US forces and the Vietnamese, with each force having their own unique abilities and tactical advantages such as Napalm Strikes, Artillery Barrages, surface-to-air missile strikes, traps, ambushes and more.Rising Storm 2: Vietnam casts players into a brutal, authentic recreation of the Vietnam War. For the first time, the authentic gunplay and visceral first-person action of the Red Orchestra series is coming to an era of automatic rifles, man-portable grenade launchers and more modern weapons systems. Rising Storm 2: Vietnam is the sequel to PC Gamer’s 2013 ‘Multiplayer Game of the Year’, published by Tripwire Interactive and developed by Antimatter Games, the same team that created the award-winning innovative asymmetric gameplay of the original Rising Storm.